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Taxonomy of Narrative Choices by Clara F-V
From 10 to 25 – A game about adolescence
From 10 to 25 is a collaborative storytelling game about the period of life we call adolescence. Players take on the role of a young person making their way through adolescence. Players combine the experiences life has dealt them with relationships and resources available in their community to tell a story about growing up. The game builds understanding of what adolescence is and what young people need to thrive.
Putting into play – A meaning-maker’s techniques 1 (3) – KATARINA GYLLENBÄCK NARRATIVE CONSTRUCTION
New Brave World: The power, opportunities and potential of pop culture for social change in the UK – PopChange
Christy Dena's Field Notes From Earth » ARG Design Charts
Christy Dena's Field Notes From Earth » Narrative Design Methods: The Journey Chart
The Journey Chart is an overview of the different elements of a project juxtaposed to show how they work together over the duration of the player/audience/reader experience. I’m sharing the Journey Chart Method because I’ve found it to be a nifty way to externalise, discover, inspire, unify, direct, and communicate the various elements of a project and how they are all connected.
The Use of Story and Emotions in Gamification | Interaction Design Foundation
LudoNarraCon 2020
a digital festival celebrating narrative games
Safety Tools, My Experiences, and #iHunt's Method | Machine Age Productions on Patreon
ARTSEDGE: ARTSEDGE Games
The ARTSEDGE Role-Playing System is designed to teach students the process of creating a game, rather than focusing on game play. In this approach to the literary arts, students begin with an existing book or short story from the curriculum to create and present their own role-playing game (R.P.G.) using rules adapted from the Dungeons & Dragons 5th Edition Players Handbook. Educators use The ARTSEDGE Role-Playing System to guide students in groups of 3-6 through game ideation, world building, rule making, and game running, all based on the selected source material. Students are also encouraged to incorporate visual arts, music, and theatre into their presentations.
Resources for Building Puzzles — Breakout EDU
Nordic Larp Wiki
Using an Alternate Reality Game to Increase Physical Activity and Decrease Obesity Risk of College Students - Robert Wood Johnson Foundation
Storium
Turn creative writing into a multiplayer game. Storium is a Web-based online game powered by your creativity. As you play, the game helps you create memorable characters and tell exciting, unpredictable stories. It even offers a library of interesting story ideas and tools to help you get started. You don’t have to be a great writer to play. Storium can help anyone unleash their imagination and tell a great story!