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How People Feel about Progress: Metrics That Drive User Behavior | by Jared Peterson | Sep, 2024 | Product Coalition
Archetypes of Gamification: Analysis of mHealth Apps
Eight archetypes of gamification emerged from the analysis of health-related mobile apps: (1) competition and collaboration, (2) pursuing self-set goals without rewards, (3) episodical compliance tracking, (4) inherent gamification for external goals, (5) internal rewards for self-set goals, (6) continuous assistance through positive reinforcement, (7) positive and negative reinforcement without rewards, and (8) progressive gamification for health professionals. The results indicate a close relationship between the identified archetypes and the actual health behavior that is being targeted.
The Metaverse: 101 — Mirror
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Amy Jo Kim interviews Casey Means, cofounder of Levels
Fitbit will supply health trackers to Singaporeans
The State of Play - TrendWatching
Designing Social Interfaces - Christian Crumlish
16 Top Augmented Reality Business Models | PERSONALIZE MEDIA
Cracking open the Nintendo DS Lite | TechRepublic Photo Gallery
They're everywhere. Nintendo's DS Lites are the favorite of everyone from kids to adults. With a wide range of games, an inviting interface and two screens for double the fun, Nintendo's portable gaming system is gaining fans worldwide. Just what makes a